Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Staying hidden safe in the shadows of the caves, they will hit you when you least expect it. Despite their frailty, they can inflict great damage either by thrusting their daggers in the back of their target or by shooting fast a lot of bolts from their crossbow.
Note speciali: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. Se c'è un'unità nemica di quella bersaglio sul lato opposto del bersaglio, questa unità può attaccarla alle spalle, infliggendo il doppie dei danni, strisciando dietro il nemico.
Avanza da: | Hunter |
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Avanza come: | Stalker |
Costo: | 33 |
PF: | 38 |
Movimento: | 6 |
PE: | 70 |
Level: | 2 |
Allineamento: | caotico |
ID | EE Dark Elf Shadow |
Abilità: | cavestalk |
dagger lama | 7 - 2 ravvicinato | attacco alle spalle | |
balestra perfora | 7 - 4 a distanza |
Resistenze: | |
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lama | -20% |
perfora | -20% |
impatto | 10% |
fuoco | -10% |
freddo | 30% |
esoterico | -10% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 2 | 40% |
Acque profonde | 100 | 30% |
Campo di funghi | 1 | 70% |
Castello | 1 | 70% |
Caverna | 1 | 60% |
Colline | 1 | 70% |
Congelato | 2 | 40% |
Foresta | 2 | 70% |
Impervio | 100 | 0% |
Invalicabile | 100 | 0% |
Montagne | 2 | 70% |
Palude | 2 | 40% |
Pianura | 1 | 60% |
Sabbia | 2 | 40% |
Scogliera | - | 0% |
Villaggio | 1 | 70% |